Cracklefield is an advanced generative sequencer for Kontakt featuring cellular multi-directional and interactive patterns which can create wonderfully unique musical phrases and rhythms. Cracklefield is a unique, generative music machine, inspired by cellular automatons and early videogames. I wanted a sequencer where sequence elements could interact with each other, creating a dynamically evolving patterns. The sequencer in Cracklefield is using a grid, two-dimensional cellular space called the field.
The field can be read or modified by cursors, serving as a sequence track playing position. In the basic sequencer you have several tracks, each having its own one dimensional space, which can be read forward or backward. In Cracklefield all tracks are sharing the same two-dimensional space, each track being represented by a cursor. Cursors can travel in any direction, horizontally, vertically or diagonally, each at it’s own rate. They can can be set to bounce off field edges or obstacles, here named ‘walls’. The fun part is that cursors can bounce off each other.